# Squad Selection

This is where you can make decisions on which of your players you want to be part of the upcoming tournament squad.

The view on this page allows you to have a clear glance at which players you have bench/unbenched and then also if they have a upcoming feature in the current tournament.

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### Tournament Squad Cap (75 Players)

Each tournament has a **75-player cap**. This means only up to **75 of your players** can can be eligible for rewards in a tournament.

* Manage your squad via the **Selection** tab on the **Squad** page.
* A progress bar shows how many players are currently entered. It turns **red** if you exceed 75.
* All players are **active/unbenched by default**.
* **DNP** and **No Contract** players do **not** count toward your 75-player cap.
* After 75 players have entered the pitch, any additional players will **not** contribute to your rewards.
* If a player is **sold** after entering the pitch, they still count toward your **Active Players**, but their **performance score** is removed from your total points for qualification.

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### Bench System

You can now **bench players** to exclude them from your active tournament squad.

* Manage benches directly from the **Selection** page by tapping to **bench/unbench** players.
* **Benched players** do **not** consume contracts and are excluded from rewards.
* Once you **confirm your squad selection**, it stays locked until you make changes - there’s **no need to update every game week** unless you want to.

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#### Bench Edge Cases

* If you have more than 75 players and do not bench anyone, the system will automatically register the **first 75 players** who enter the pitch as your active squad.
* In cases where **multiple matches start at the same time**, the system will snapshot players in the **order that OPTA data is received**.
  * For example, if four matches kick off at 4 PM but the data is received in the order *Game 2 → Game 1 → Game 4 → Game 3*, the system will follow that same order.
* If **multiple players are involved in the same match**, the system will prioritise to which player has the better average performance over the last 5 matches when finalizing your squad selection.
